Category: Gambling
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GameOn (GET.C) joins Blockparty to integrate prediction games with NFT market
Thirty years ago, advertisers would buy time on NBC and hope that viewers didn’t nod off or go the washroom while the ad was playing. The eye-balls paid for were not the eye-balls delivered. Commercial avoidance technology (PVRs) further severely damaged that model. Social media platforms like Facebook are successful in part because the viewer…
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FansUnite (FANS.C) completes integration of cryptocurrency payment service CoinsPaid
FansUnite Entertainment (FANS.C) announced they have fully integrated CoinsPaid into their B2B online gambling solutions. CoinsPaid provides cryptocurrency payment services and personal wallets. By integrating CoinsPaid into their system, FansUnite is enabling crypto payments to be used on their gambling features in addition to cash. B2B partners that license FansUnite’s technology are now enabled to…
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FansUnite (FANS.C) CEO applauds passage of bill legalizing betting on individual sport events
FansUnite Entertainment (FANS.C) CEO Scott Burton issued a statement following the House of Commons passing Bill C-218 on April 22, 2021. The bill, known as “The Safe and Regulated Sports Betting Act,” would make betting on individual sport events legal in Canada. Currently, it is only legal to engage in parlay-style bets, which are when…
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Interactive Games Technologies (BETS.C) to combine with online gaming company in India
Interactive Games Technologies (BETS.C) inked a binding letter of intent (LOI) to combine with an online gaming space in India, according to a press release. The move will help develop BETS existing business by giving them access to over 20 million players across the verticals of Fantasy Sports, Poker, Rummy and Mobile esports by the…
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Interactive Games Technologies (BETS.C) fantasy sports gambling in India is a strong bet
In most of what you’ll read about gambling, you don’t hear a lot about it being almost a pure economic activity. Think about it, though. Every time you place a bet someone makes money. Mostly it’s the house but you’ll occasionally have the smart player who hits a pre-set win condition and elects to walk…
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Interactive Games Technologies (BETS.C): The door is opening, and not just in North America
Adopting a sin as an acceptable, taxable business is slow going. From the moment our government overlords decide to un-ban a thing, it takes often years, even decades, to move through the many stages of evolution before it can become fully embraced by society. Take booze as an example. In the 1930’s, coming out of…
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FansUnite (FANS.C) spikes 23% as single-game sports betting laws advance in Canada
The Canadian Gaming Association estimates that in 2020 $15 billion was bet on sports in Canada, of which only $450 million (3%) was done legally.
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FansUnite Entertainment (FANS.C) enlists compliance firm, OneComply, to aid the bounce into American gambling jurisdiction
Fansunite Entertainment (FANS.C) has forged a partnership with Vancouver-based compliance and licensing solution OneComply to offer advice on protocol and strategy on entering other legalized North American gambling hotspots today, according to a press release. This moves comes shortly after the repeal of the Professional and Amateur Sports Protection Act (PASPA), which has orchestrated a…
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Victory Square (VST.C) & FansUnite (FANS.C): the difference between U.S. and Canadian V.C. culture
A recent article in The New Yorker, savagely attacked American Venture Capital (V.C.) culture – focusing on the billions of dollars wasted on WeWork’s bullshit business model. The CEO of WeWork (an office-share company) was a self-aggrandizing, charismatic, pot-smoker named Adam Neumann who destroyed competitors by charging unsustainably low office rental rates. The V.C companies…