Tag: gambling
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FansUnite (FANS.C) surprises market, earns European online casino gaming licenses
In an announcement that will have surprised many, FansUnite (FANS.C) announced Monday their Askott Entertainment and E.G.G. subsidiaries have received approval from the Malta Gaming Authority for a Gaming Service License and Critical Gaming Supply license, allowing the group to provide online casino games, fixed odds betting, pool betting, and controlled skill games across Europe.…
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The rise of FansUnite (FANS.C) is a profit superspreader event
If you’ve been close to a company as it’s gone public, you’ll have no doubt experienced the issue for yourself: Someone, somewhere, who got in early and cheaply decides to break ranks with the other founders and deal guys, and dumps their shares the first chance they get. There are several problems with this, not…
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FansUnite (FANS.C) shareholders have head-on-a swivel as McBookie revenues surge
Betting volume was $2.2-million, an increase of 188%, compared with October, 2019.
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FansUnite (FANS.C) RNG games get wider distribution in Europe
The arrangements with game aggregators are on a revenue share basis, Askott Games will receive a share of the net gaming revenue every time one of their games is played.
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FansUnite (FANS.C) agrees e-sports data supply deal with online betting platform
Just a few months since announcing they were merging with Askott Entertainment, a deal that brought casino gaming and daily fantasy sports access to FansUnite’s (FANS.C) sports betting platform, FANS has announced another partnership, this time with Pinnacle Solutions, an award-winning online B2B e-sports betting platform. The deal will add Pinnacle’s e-sports data and odds…
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FansUnite’s (FANS.C) McBookie announces y-o-y Gross Gaming Revenue increase of 412%
The increase resulted in a YOY increase in Gross Gaming Revenue of 412%, generating gross gaming revenue of $371,000 for July and August 2020 and a gross margin of $161,000.
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FansUnite (FANS.C) expands footprint in U.S. e-sports i-gaming market
The partnership with GameCo is a significant inflection point for Fansunite and accelerates our plans to enter the U.S. market by at least six to 12 months
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FansUnite (FANS.C) announces new talent and new money
“Chris Grove is a nationally-recognized gambling industry expert focused on market and policy forecasting for the legal U.S. sports betting and online gambling sectors,” states FANS, “His insights are regularly cited by lawmakers, analysts, and mainstream media including ESPN, Bloomberg, the New York Times and the Wall Street Journal.”
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Fansunite (FANS.C) completes casino-themed Crash Heist video game
Askott’s “Crash Heist” is not dependent on a live esport event. It can be played 24/7 – allowing for more consistent betting and predictable revenue.
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FansUnite (FANS.C) McBookie betting volume up 59%
According to a recent report by Grandview Research, the global online gambling market size was valued at USD $53.7 billion in 2019 and is expected to grow at a compound annual growth rate of 11.5% from 2020 to 2027.